![]() ![]() #12: Those BIG rusty colored asterisks… inside the big red warning circles… emit a lot of creeper… and when overwhelmed with AC… they blow up… emitting a lot more creeper… then reform as a smaller… less virulent creeper generator… these usually have three lives… #11: The blue asterisks… pump out AC… BUT… warning… one BOMB… changes C emitters to AC and vice versa… not good if the impact circle includes friendly red and blue asterisks Where he plays CSM-82 R-Factory Map by yum234 #Transistor radio with bluex generator#10: Above the number 980 is a light brownish thing that looks a bit like an intersection… free it and this generator turns yellowish/orange… AND on this OLDER map… it generates useful AC bombs… that you must click to target… BUT… on newer maps… look for BOMB symbols to free on the map… (Newer maps have different BOMB symbols)… that when freed and placed on these BOMB generators… will convert energy to red or blue BOMBS… that when clicked… then targeted… will do interesting and often very useful damage to the creeper… To see an INCOMPLETE EARLY CSM BOMB LEGEND/MAP & to practice with early BOMBS… suggest watching DarkRubberNeck’s YouTube video posted January 2019 at #9: The dark green and reddish leaf shaped things behave like #8: above. #8: The black and reddish Squares?… AC frees the Black to green… increasing all AC asterisk production… DO NOT free the reddish squares which decrease all your asterisk AC… 1 rings then dropping the third ring on a vulnerable creeper gate may overwhelm that gate and eventually flood and capture that color… #7: The multicolor rings can be freed… a single ring can act as a plug… two or more rings with a number 1 inside… will link any stargates you place them on… so… if you have a powerful AC gate or two… linking them with two no. ![]() #6: As your anti creeper (AC) “rescues” the dark yellow asterisk emitters… they change color and start to emit light blue AC… ![]() #5: Let the game run to see which gate colors are easiest to defeat first… and which to plug to save for later… #4: Suggest plugging gates likely to overwhelm your Command Nodule start position… It is worth the time to watch this YouTube => īecause Taishan takes the time to talk us through what he is doing… Usually, it is impossible to follow Taishan’s blindingly fast keyboard… I must use the YouTube J/K/L keys to back up/stop/leap forward… Warning… Taishan also thinks ahead and makes moves that only make sense several minutes later… For another example watch => ĬORKY basics… #3: at map START… several little silver disks are sitting on some of the grey storage dimples… Click on a disk - then click on a colored stargate opening you want to plug… by: yum234 posted Februthat includes TWO GEMS… #1: CORKY HELP BOX just type Ctrl + Shift + J on your keyboard… while in the map… AND #2: To toggle the Stargate display up in the corner of the map Ctrl + Shift + H ![]() Hard to find bits of instructions can be found in Custom Map #7040: CSM-85 ALL ARMOURED!. to see exactly where the excess current pull is being from.So many players have shared their ideas… it is only fair to share some notes from the 6 months spent trying to play those strange maps that look like 1950/60s transistor radio mother boards. Then you move on down to sub supplies B and C if needed. If so, then you solder drop bridge the cleaned gap to restore the connection. Initially test at A to see if the voltage remains constantly on after turn on. I have BLUE X'd in three points to "micro" cut the foil, to open that power path and then see if the unit remains turned on. We might initially expect your problem to either be with the equipment pulling too much current, like a bad audio output stage and the shut down info comes down D205 or D207 and turning off the unit by unlatching TR201. Referring to below, you can see that the "electronic power switch" is being the TR201 and the two ancillary transistors. haven't we ?Ĭheck out both with the AC supply and with HOT batteries, to see if the situation is being duplicated the same with both. we've done great and wonderful things to equipment before. ![]()
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